BattleBrew Productions is a feisty crew of creators and craftsmen working on the next generation of mobile strategy games. Former AAA staff, we’ve set out on an airship of our own making under a new banner of our own. We’re ready for battle, and always brewing something new!
Best known as the founder of GameStart Asia, Singapore’s biggest gaming convention, Elicia Lee formerly worked at Electronic Arts, handing ecommerce and regional marketing. Since its debut in 2014, GameStart Asia has established itself as a premier game event in Southeast Asia, alongside other brands under parent company Eliphant, which offer eSports, event management and live production services, as well as talent management of eSports personalities.
In addition, Elicia also runs Zombits, a marketing agency which specialises in providing digital marketing and social media services for game companies and brands.
A 6-year veteran, Erny started her career as a game programmer in Gameloft back in 2011. During her time there, she channelled her expertise in games such as Block Breaker 3 Free+ as well as 5 unpublished projects. She then moved on to Daylight Studios, handling back end server production for Conquest Age (Swords of Fate). At Dreamrocket, she was responsible for production on both the client and server side for the mobile title Kutsuki Puzzle Piko.
Ian is an artist with 4 years of working experience under his belt. He previously worked as a concept artist at Dreamrocket and was involved in Kutsuki Puzzle PIKO, which was released in 2016. Ian graduated from FZD School of Design in 2014 and previously spent 2 years in the multimedia industry with clients such as the NEA and Singapore Science Centre.
Passionate and self-driven, Ian always looks forward to creating fresh and imaginative content for the games industry.